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101. Best EVE Online Fanmade Videos - July 2013 Edition - in EVE General Discussion [original thread]
Clear Skies It's the only one I know of, pretty good.
- by Just Lilly - at 2013.07.25 10:59:00
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102. CCP- what r you guys thinking towards marauders? not finished stats, just genera... - in Player Features and Ideas Discussion [original thread]
T2 battleships need more love, for sure.
- by Just Lilly - at 2013.07.25 10:29:00
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103. What do you listen to? - in EVE General Discussion [original thread]
Clawfinger
- by Just Lilly - at 2013.07.25 10:09:00
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104. EVE Steam Trading Cards - in EVE General Discussion [original thread]
There is an option to add a non steam product under "games" in your steam client. But I bet it will only create a local shortcut and keep track on how many hours you've spent playing that game.
- by Just Lilly - at 2013.07.19 18:12:00
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105. EVE Steam Trading Cards - in EVE General Discussion [original thread]
i want cards I do not have my eve client connected through steam though Is there a way to add my current stand-alone client into the steam library? (Without buying another account through steam that is)
- by Just Lilly - at 2013.07.19 18:00:00
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106. The War in Fountain: The Goon Menace versus The Dogpile (war updates wooooo) - in EVE General Discussion [original thread]
TL;DR Wall of text wins yet again
- by Just Lilly - at 2013.07.18 07:22:00
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107. Next of Ship Rebalance - in EVE General Discussion [original thread]
Winter expansion, I await thee
- by Just Lilly - at 2013.07.17 01:29:00
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108. Thoughts on wh inhabitances. - in EVE General Discussion [original thread]
I live in wspace, since 2010 It's the greatest thrill in EvE if you ask me. Anything from a 2 man fleet. up to 200+ at any given moment But the most fun is around 20 players...+¡t makes things easier and people can be as drunk as they want to ...
- by Just Lilly - at 2013.07.17 00:19:00
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109. #2 How to Kill Bot Miners - in EVE General Discussion [original thread]
fail?
- by Just Lilly - at 2013.07.16 20:48:00
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110. Support dead? - in EVE General Discussion [original thread]
yes
- by Just Lilly - at 2013.07.09 08:46:00
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111. what happened? enlighten me. - in EVE General Discussion [original thread]
Live and learn
- by Just Lilly - at 2013.07.08 18:50:00
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112. What if CCP had pooled all their resources for developing Eve? - in EVE General Discussion [original thread]
I don't think much would have changed tbh They took the funds and tried to create something "new" with it, or to expand on their idea. Which is an honorable thing to do, rather then putting the funds in the pockets of the "board".
- by Just Lilly - at 2013.07.06 17:47:00
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113. CCP- what r you guys thinking towards marauders? not finished stats, just genera... - in Player Features and Ideas Discussion [original thread]
Can we expect a change to Marauders for the winter expansion? And will that include Black Ops aswell? I'd like some sort of timeline perspective here, pretty please
- by Just Lilly - at 2013.07.06 16:23:00
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114. Why I biomassed - in EVE General Discussion [original thread]
Forum Clone 77777 wrote: Your post is terrible, no one will miss you and no one gives a crap. Im sure EVE will actually become 5% better simply because your toxic presence is here no more. Not true And, there is no need to be an ass
- by Just Lilly - at 2013.07.06 15:39:00
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115. Why I biomassed - in EVE General Discussion [original thread]
Farewell and good luck in the future! 07
- by Just Lilly - at 2013.07.06 15:32:00
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116. NeX Items: Overpriced? - in EVE General Discussion [original thread]
They should start expanding the NeX store So I can get more ingame content to spend my isk on
- by Just Lilly - at 2013.07.05 16:19:00
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117. Guess Sean Deckers CCP name - in EVE General Discussion [original thread]
CCP Scrooge
- by Just Lilly - at 2013.07.05 16:10:00
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118. CCP SERVER ENGINEERS ARE IN TEST - in EVE General Discussion [original thread]
Phew!
- by Just Lilly - at 2013.07.04 23:08:00
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119. CCP- what r you guys thinking towards marauders? not finished stats, just genera... - in Player Features and Ideas Discussion [original thread]
Maybe fit Marauders for the role of exploration? Deep into unknown hostile territory...or behind enemy lines. Less dps and more utility / survival?
- by Just Lilly - at 2013.07.04 20:52:00
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120. Sticky:[Odyssey 1.1] Skill group name changes - in Player Features and Ideas Discussion [original thread]
The new skill structure, have the touch and logic of a 12 year old to them Should atleast be a little easier for new players to wrap their heads around. Maybe.
- by Just Lilly - at 2013.07.04 00:20:00
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